- MainShip.BlueColor = new Color(230, 244, 249);
- MainShip.RedColor = new Color(255, 234, 241);
+ MainShip.BlueColor = new Color(211, 230, 234);
+ MainShip.RedColor = new Color(235, 160, 185);
+
+ PolarityChange = game.Content.Load<SoundEffect>("Sound\\polaritychange");
+ ShootSound = game.Content.Load<SoundEffect>("Sound\\bullet");
+ Hit = game.Content.Load<SoundEffect>("Sound\\hit");